
KEEP
MOVING.
Carry momentum, hop the gaps, boost down a straight and brake for the turn. Crumble floors give way; ice, conveyors and moving platforms need a different line.
A GAME WITH A FLOOR PROBLEM.
Hover across layered islands.
Crack the puzzles. Outrun the hazards.
The void rewards a good line.
WINDOWS + LINUX. QUESTIONABLE LIFE CHOICES.
(you’re going to press it, aren’t you.)
001 / A QUICK WORD ABOUT GRAVITY
An isometric platformer with exploration, speedrunning and spatial puzzles.
Seventy worlds across fourteen chapters. Three training lessons to find your feet.

Carry momentum, hop the gaps, boost down a straight and brake for the turn. Crumble floors give way; ice, conveyors and moving platforms need a different line.

Hit an orb to swap phase surfaces. Explore stacked islands, route power through switches and decode relays to unlock the Grav Lift. Your energy is counting down.
Race your personal-best ghost through the campaign.
Nothing personal. Except literally everything.

MORE THAN A BAD LANDING

Open a supply crate. Carry limited charges of Orbit Shield, Pulse Bomb, Crystal Magnet, Decoy, Bridge Seed, Anchor or Phase Cloak. Choose what gets you through the next gap, chase or ambush.

The Warden, Excavator, Conductor, Weaver and Mirror have their own ideas about your escape. Decode their consoles to open the armour, then boost-ram the exposed core.
THREE LIVES. AN ENERGY COUNTDOWN. Find hidden lives and reach checkpoints. Falls preserve your crystals and switches; the medal clock keeps running. Earn bronze, silver or gold, then race your personal-best ghost.
LEARN IT. THEN MASTER IT. Each chapter introduces a new element, takes you exploring, tests your phase routing and sends you speedrunning into a finale or guardian.
WINDOWS + LINUX STEAM BUILDS / 2–4 PLAYERS
Local split screen, LAN, or a mixed local/network party. Six built-in arenas, each in three sizes. Orbs, repulsion pulses and equipment keep everybody honest. Mostly.
Two to four players in the Windows and Linux Steam builds.
002 / DRESS FOR THE ABYSS
Neon night? Printed chaos? Ancient temple? Chunky blocks?
Pick a look. The void is deeply unfussy.
Same 70 worlds. Switch looks in Options.003 / NOW YOU’RE THE PROBLEM
Got a perfectly terrible route in mind?
Build a custom world in the in-game editor.
IN-GAME EDITOR / WINDOWS + LINUX STEAM BUILDS
no architecture degree required.
PAINT A PATH. SWITCH TO 3D. HIT PLAY.
PRETEND YOU MEANT TO DO THAT.
Lay out floors, patrols, machinery and perfectly terrible jumps in the in-game editor.
Switch between the floor plan and 3D view. Playtest your route, then get back to making it worse.
Hand your world to a friend. See who finds the fastest line through your perfectly terrible ideas.
SEVENTY WORLDS. ONE VERY HUNGRY VOID.
Find your next obsession.
PYRAVOID ON STEAMWINDOWS + LINUX / STEAM / GRAVITY SOLD SEPARATELY*
Steam store page coming soon.
*Gravity is very much included.